


Build Em' Up! was a semester-long solo project in User Experience Design. It is designed as a mobile edutainment game meant to give kids a sandbox that they can play in to learn the basic concepts of building.
The concept evolved from Flowcharts to Figma Wireframes, and finally to a playable demo made in Unity.
Pictured on the left is the original screen Flowcharts.
The next phase of development was creating the Greyboxed wireframes inside of Figma. The Greyboxed Wireframe was playtested with a group of individuals, and their feedback was used to further enhance the experience in Figma.
After the first round of playtests was completed the Figma file was updated again, now with visuals and updated sceneflow. A second round of playtests was conducted, and feedback was received on the updated scene flow and visuals.
At the end of the semester, the game was wholly remade in Unity using all of the assets found in the updated Figma demo.
The Unity edition of the game focused on adding in some of the gameplay mechanics that might complement the user experience found in the Figma demo.
Finalized Unity Build Video