Spectre is a third-person soulslike game starring Morrigan Spencer, a mortician by day and monster hunter by night. This game was created as my first senior capstone project created wholly during the Fall 2024 school semester. 
The game was a solo project. Motion capture was used to create certain in-game animations, alongside all of the cinematic animations.

Spectre Cinematics Showcase

Spectre Gameplay Showcase

                 
Verse Trailer
Verse is a third-person single-player survival puzzle game where the player traverses through the multiverse to alter connecting worlds. Switch between universes to interact with the environment, causing a chain reaction in other worlds to solve puzzles and obtain clues to Lumay’s whereabouts. 
Verse was a group project created throughout a single semester by a team of four. The game went through multiple playtests and changes were made based upon player feedback. The development of the game was archived through a Tumblr page that was created to track the game's development cycle.
Roles: Lead Programmer, Writer, Cinematics Director, UI Designer

Numerical Num Nums! is an edutainment game, made to help children learn the basics of adding and subtracting fractions. The game was commissioned by one of Woodbury University's Math professors, to be used to help teach underprivileged children in Brazil. The game includes language options for both English and Portuguese.
The player takes the role of the newest employee at Numerical Num Nums!, a space bakery that specializes in creating cakes. In this sci-fi setting cakes are baked by solving fraction based math equations.
The game was created throughout the course of a month. It was worked on remotely by a team of three. After development was completed an article was written about the game and posted on Woodbury's website. The game is now used in the international curriculum to teach math concepts to levels K-3.
Roles: Lead Programmer, Co-Writer, Co-UI Designer


Numerical Num Nums! Trailer

Ready! Set! Kill!: Redux Gameplay Video

Ready! Set! Kill!: Redux is an arcade-style endless game. The player must fend off endless ways of enemies with only one button at their disposal!  The player can customize your tank's visuals to your liking, so have fun!
Ready! Set! Kill! Redux was a solo project, and a ground-up remake of a project made in Microstudio an online game engine. This remake was created in Unity.
As a part of the assignment, that game was uploaded to Itch.io and can be played here.
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